Click to Enlarge.

Agony
Commodore Amiga (1991)

This horizontally-scrolling shoot 'em up features six long levels, all with detailed and mellow background graphics, aiming for a less hectic feel than contemporaries such as Project X. As a magician's apprentice, you have been turned into an owl to give you the best chance of destroying the many dark creatures to be faced, and thus discovering the secret of cosmic strength.

These dark creatures include piranhas, giant ants and mosquitoes. Extra weapons and invincibility periods can be collected. The technical details include 3 layers of multi-directional parallax scrolling, background animation, and different title and in-game music.

BORDER=1 WIDTH=600>
CREDITS
Artwork Franck Sauer, Marc Albinet
Programming Yves Grolet
Game Music Jeroen Tel
Produced By Steven Riding
Title Music Tim Wright, Franck Sauer
End Music Robert Ling, Martin Wall
Loading Music Robert Ling, Martin Wall, M. Simons, Martin Iveson, Allister Brimble
Flashback Compressor Laurent Larminier
Disk Loader Michel Janssens
Quality Assurance Greg Duddle, Christopher Stanley, Nick Burcombe
Cover Art and Logo Design Anthony Roberts, Roger Dean
 
COVERS, ARTIFACTS AND IMAGES
Click to Enlarge. Click to Enlarge.
 
FILES AND PROGRAMS
Agony.lhaMusic composed for Agony by Art & Magic by Tim Wright, in Custom, Protracker and Noisetracker (1992)
TelAgony.lhaMusic composed for Agony by Art & Magic by Jeroen Tel, in Custom, Protracker and Noisetracker (1992)
agony.mp3
notes.txtNotes about the production by Tim Wright